Nils Breard
Level – Game Design

Level Design
Strong understanding of player engagement and guidance to craft cohesive, immersive, and intuitive gameplay experiences.

Game Design
Skilled in game psychology, narrative design, and core design fundamentals to deliver engaging and enriching game product.

Game Production
Excellent production proficiency with strong skills in effective communication, team dynamics, and leadership.
Graduation Project
Fast FPS Runner

Project Coordinator
Game Design & Level Design

Personals Projects
Third Person – Graphic Adventure
Lapsus
Game Design , Narrative Design & Level Design
Third Person – Graphic Adventure

Facility
Level Design
Third Person – Graphic Adventure

Sanatorium
Level Design
Bonjour !
My name is Nils, a Level Designer student based in Montpellier, France.
My journey in game development began in 2021, and it quickly ignited a passion for collaborative creation, level design, game design and narrative design. Through hands-on projects, I’ve honed my design sensibilities and developed a keen eye for crafting immersive experiences balancing gameplay flow, environmental storytelling, and player engagement. These years of experimentation have cemented my love for video games as a unique fusion of mechanics and teamwork. A dynamic space where creativity thrives.
My background in History informs how I design worlds : every space tells a story, and every mechanic reflects deeper cultural or psychological patterns. This dynamic interplay where creativity thrives within structured systems is what drives me.

Gamejams
VIsual Novel
Two days of Nothing

Game Design & Narrative design
Puzzle Game

Rooters
Level Design
Comedy Adventure

You’ve got one job : Push the button !
Level Design
VIsual Novel

Drive, Teddy, Drive !
Game Design & Narrative design
Thanks for stopping by and checking out my stuff!
- Feel free to reach out via email or LinkedIn messaging—I’d love to connect!
- Open to connections regarding Game Production or Business Inquiries.



nibreard14@gmail.com
Resume